Software Engineer
Digital Insight Games · Professional
Owned the frontend architecture of a SvelteKit and TypeScript platform, working with backend and infrastructure engineers to bring an early-stage application into a functioning product.
Show details
- Built inventory, mail, auctions, leaderboards, and matchmaking interfaces.
- Kept server-sent events and shared state alive across application routes.
- Introduced a shared TypeScript types package to reduce frontend/backend contract drift.
- Developed component, unit, and end-to-end testing infrastructure.
⌘August 2022 – August 2023
Remote
Volunteer Software Engineering
Nerd.nu · Volunteer
Maintained production Minecraft server software for a long-running community, including migrations, permissions, event-driven plugins, and custom gameplay systems.
Show details
- Worked on the Minecraft 1.13 migration and investigated changed server behavior.
- Migrated permissions systems and maintained shared plugin code.
- Developed custom gameplay systems and debugging tools.
{ }Multi-year volunteer work
Community infrastructure
MS in Applied Mathematics
University of Texas Rio Grande Valley · Education
Graduate research on nonlinear dispersive differential equations and peaked-wave solutions. Additional teaching experience includes algebra and introductory statistics.
Research context
The thesis studied how peaked-soliton solutions behave as a parameter changes in a cubic Camassa–Holm model. This is mathematical research, not a claim that the software projects are numerical-simulation products.
∂Completed 2018
Applied mathematics